Spin in place, and pay attention to the screen as a whole. Moonlight can run alongside official Steam Link streaming and other Steam Link apps. vsync is purely to sync frames with your physical monitor, it's of no use when streaming the game to another machine, specifically it will not prevent screen tearing on your client. 5. . A weird thing I found, I tried a 2560x1600 at 60hz resolution on the pc so I could use 1280x800 on the deck. Nope, turn off v sync and enable g sync in the Nvidia control panel. Hoogers said: I've been reading a lot of posts about how you should have G-Sync on along with Vsync on via Nvidia Control Panel (vsync off ingame) and limit your fps to your monitor's refresh rate - 3 (in my case I have two 144hz monitors so I limit my FPS to 141). #shorts If you are still wondering if you need to turn on VSYNC or not then this video will give you an idea! - If I was able to help you and you wanted to g. Its like animations are super fast and you dont even able to see the entire animation. Yeah, 30. The other system is Steam Remote Play. Most fluid stutter-free G-SYNC behavior occurs with: NVCP G-SYNC = ON. Follow these easy instructions steps to master your control buttons. 2 ms. Step 2: Click Manage 3D settings feature. gta 4 specific, long loading times on many nvidia cards with v-sync on. Of course some games require online connection, but for. Click the Manage 3D Settings link under 3D Settings in the NVIDIA Control Panel. I've ensured it's set to 4k60Hz, Gsync is off, Vsync is off in Nvidia Control Panel, Hardware Accelerated GPU Scheduling is off (this also seemed to have an impact on reducing stuttering), and in-game I will lock the framerate to 60Hz. I am using g-sync and v-sync on along with low latency mode ultra and I get a smooth 72-73 capped experience. com The stutter goes away completely only to appear again a few minutes later. While NVCP V-SYNC has no input lag reduction over in-game V-SYNC, and when used with G-SYNC + FPS limit, it will never engage, some in-game V-SYNC solutions may introduce their own frame buffer or frame. Once you reach the monitor's refresh rate cap G-Sync disengages and then true V-Sync kicks in. You will notice a big difference if this is the case. Both don’t even compare to how much better the experience is on the Steam Deck. “vsync on” means the game waits for the monitor to be ready before sending a frame. G-Sync + V-Sync - caps the frame rate to the monitors refresh. Generally, vsync will prevent screen. Chromatic Aberration: OFF. Activating Vertical Sync is as easy as clicking on “On”, “Off”, or “Adaptive” (if it’s available on your NVIDIA graphics card) and selecting “On”. From my year old understanding, is that low latency mode should be kept at "On" as long as CPU is not at like 99% load, but it should be put to "Ultra" if the game is GPU. One of the main reasons to enable VSync is to reduce screen tearing, which happens when the monitor’s refresh rate is not in sync with the game’s frame rate. Starting with Moonlight PC v0. This is typically dependent on the type of panel being used. I also noticed using borderless windowed (0. enhanced sync does nothing below refresh rate. Tearing happens when your remote moonlight display and the stream don’t match. Anyhow, I just tested with Vsync off both in nVidia panel, as well as On in both with 60fps frame rate limit. This synchronization eliminates frame rate stuttering and screen tearing to. Contrary, when VSync is ON, he gets 60FPS and 16ms. The other system is Steam Remote Play. VSync only helps with screen tearing, and it only really does that by limiting fps when necessary. 10. Scroll down the list and look for Vertical Sync. Vsync is an either/or choice; either on in game or on in NCP, never both. Tearing sux big time and vsync on messed up your fps. 20%. 94 Hz), there will be little "hiccups" every few seconds because the stream is synced. When you hit under 60 FPS, Vsync will limit you to only exact fractions of this number, so 30, 20, 15, 10 FPS, etc. ago. Gives me >90% the frame rates of vsync off and < 10% the page tearing artifacts. Unfortunately, when VSync is enabled, it can also cause two performance issues. Vsync OFF in-game and ON in nvcp can mean. And I'm not talking about fps drops, but wildly 58-60 changes, that caused an absolute madness of screen tearing without V-Sync. If you don't have freesync, still don't use vsync. With gsync+vsync+fps cap+low latency disable, my latency was 6. 0. It is nearly flawless. Play with Gsync + vsync on from nvidia control panel. One is Windows Display settings→Graphics settings→Variable refresh rate. Overview. Secondly there is a forced vsync in gaming mode that adds about 16ms of latency that cannot be turned off without going into desktop mode. NVIDIA Adaptive VSync: Adaptive sync is an exclusive feature of NVIDIA, which can be found in the NVIDIA settings app. Do not use the driver control panel limiter, it has input lag. g: 60. Run around Akila or New Atlantis and the framerate barely moves its VERY stable at like 78fps. To simplify, Vsync will set the framerate to the nearest lower number that will get you even. This synchronization eliminates frame rate stuttering and screen tearing to. But on my AMD 7900. It prevents screen tearing, which appears when the output of frames from your graphics card does not match your monitor’s refresh rate. You should also not use VSYNC if you can't mostly sustain 60FPS as it will add STUTTERING (missing frames is like watching a "24FPS" movie with 1/24th frame, then 1/48th second frame so appears as stutter/judder) when you drop below 60FPS (though you can force Adaptive VSYNC. a) the game needs to support it. I keep my moonlight settings at 60 fps on all devices and that solves it. Then vsync and frame pacing on in Moonlight I then get 0 stutters and the games look amazing compared to when the host resolution is 720p. Doubling up on V-Sync might be causing stuttering on the HOST, make sure you turn vsync off at the OS level as well as the game settings. 2. be. g: 60. Thus with Vsync enabled, you will experience smoother gameplay as the action on the screen will be synchronized with the refresh rate of your monitor. Vertical Sync or VSync is a graphics technology that was developed by GPU manufacturers as a solution for dealing with screen tearing. On pc I've set vsync on in the Nvidia control panel and a vsync off in the games, set a 60fps cap in the game off you can. Enabling VSync through Nvidia is easy. PRO TIP: if using gsync or fresync turn global VSYNC on, in game off and cap your frame rate 3 under your monitors refresh rate. (I also use Adaptive VSYNC for some games like Assassin's Creed. Turning vsync off on the host PC solves the issue and I get a stable 59-60 fps stream but I have tearning on my PC monitor. Step 4: Using the dropdown menu to the right, select Force on. mouse lag. Kill all monsters. So if game is running at 120fps and you’re streaming at 60, the delay is much less. The steps are listed below. - In the host encoder settings on the host PC only changed Balanced to Beautiful, turned off all hardware encoders except Intel QuickSync. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). The AppImage is available on the official GitHub of Moonlight. It just caps the number of rendered frames to the refresh rate of the monitor you're using. Its a myth that has been spread around for quite some time that if the frame rate is below the monitor frequency there is no tearing and its simply not the case. Capping the FPS in Valrant fixed the issues for some. Battlestate Games’ Escape From Tarkov is an extremely popular, hardcore first-person tactical action game, with RPG, simulation and MMO elements. . These steps can vary depending on GPUs, but the above steps are common across devices. Step 4: Using the dropdown menu to the right, select Force on. I only leave some settings at higher then max because the game can still look quite beautiful at lower settings. Click the Manage 3D Settings link under 3D Settings in the NVIDIA Control Panel. Set it to 138 at 142 in some titles it will go outside the range. Turning Vsync off and limiting the maximum FPS in game is then a good way to go. With V-Sync set to fast, (as explained in the Nvidia control panel software): "GPU renders unconstrained similar to V-sync off, but does not tear since frames in excess of the frame rate of the monitor are dropped. Intel® Graphics Command Center (Intel® GCC). On Vulkan, yes you do. * G-Sync has greatly reduced input lag compared to vsync, but it's still not as low as vsync off. #2. With only v-sync your monitor can do 60 fps, 30 fps, 15 fps, 10 fps, and so on. This is because Moonlight must wait for V-Sync to render. Instead of installing windows on the steam deck simply use 2 other options. For Freesync I would turn on vsync in the control panel but turn it off in game From what i remember is that u need to have vsync turn on for Gsync and Freesync to work asyap, this is how this works. Basically, there's really no reason to ever NOT use v-sync. So Steam Link + Steam Capture (whatever the method is that doesn't use NvFBC) is the smoothest option here, but the original problem remains. I think there is a problem with vysnc. With my system I hardly notice any difference with vsync on or off while gsync is enabled, but its butter smooth with both on. Does the problem still occur. G-SYNC + V-SYNC “Off” disables the G-SYNC module’s ability to compensate for sudden frametime variances, meaning, instead of aligning the next frame scan to the next scanout (the process that physically draws each frame, pixel by pixel, left to right, top to bottom on-screen), G-SYNC + V-SYNC “Off” will opt to start the next frame. A PlayStation can only have 60fps, but I was dumb enough to buy a 165hz monitor so. When the GPU’s refresh rate during the game exceeds the monitor refresh rate, it will turn on the VSync on the monitor. It prevents Vsync from causing the input lag, which we commonly. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. 16 ms at best but it’s the frame time, add Network latency 2 to 4 ms + decode time 4 ms at best ( depend on codec and hardware) + screen input latency + controller input latency. This introduces input lag, though. Sunshine and vsync question. Step 1: Access the NVIDIA control panel by entering NVIDIA control panel into your Windows search bar. On the other hand, if you are facing input lag or a decreased frame rate, turning VSync OFF will be the correct alternative. Other Moonlight clients I have tested this on Mac, PC and IOS Clients. For this game, keep your monitor at 240Hz with G-SYNC + NVCP V-SYNC "On" + in-game V-SYNC disabled. Quite high. Click the Program Settings tab and select Lost Ark (lostark. VSync is a setting that can significantly improve your gaming experience by reducing screen tearing. (off by default). I'm on a PG27UQ though (4K, 144Hz, G-Sync). Unlock your V-sync. It will help you setup the Moonlight client and Sunshine gamesteam host to stream your PC games to your other devices. shows 2/3 of it's screen with some of it out of bound. Most games offer this option in their settings as a toggle. So games are best when their engine is told vsync is off. Delivers. Microsoft provides similar images in their how-to guide for setting up Xbox Game Streaming (linked above). At 144Hz, it limits to ~138 FPS, just as LLM "Ultra" (in supported games) did before it. Vsync also locks your game at 144 fps (or whatever your monitors framerate is) and causes a very slight latency increase. Vsync does require some CPU overhead to work, but if you are getting bad screen tearing this is the solution. Vsync on and off. Known issue with nvidia drivers and Moonlight. Select the Settings cog from the top-right. Choose On to turn on VSync and Off to disable it. VSync eliminates this problem by capping the frame rate at the monitor’s refresh rate, ensuring a smoother visual experience. Matt Feb 15, 2017 @ 11:05pm. My experience with the Link has also been 50 % troubleshooting and 50 % actually playing. use rivatuner to limit fps to 140~141 (at least 3 fps less than your monitor hz) 4. The best settings for me was to set the PC monitor refresh rate at the NVIDIA control panel to 120hz (exactly double from 60hz) and when you gamestream to your SHIELD make. It's like people don't have a clue what any of their technology does lol. Got v-sync off, and g-sync is still active. Vsync is forced on steamdeck and moonlight so you can also have a framebuffer. On 8/19/2020 at 7:56 AM, SteveW said: VSync, put very simply, limits the output frequency of simulator frames to your monitor refresh frequency. Click Display. G-sync works by delaying monitor refreshes when the frame is rendered slower than the maximum refresh rate. So if you have an HDR Monitor, then I would set it up through windows to turn HDR on when you launch D4 and turn the HDR off in the game. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. Tip #5: Set custom artwork for Moonlight & Xbox Cloud Gaming. Basically, you’ll have three options – Use the 3D application setting, On, and Off. This solves the STUTTERING issue if you fall below the. Suppose your card can only render 80-100% of the entire scene of the game you're playing in 1/60 second, without vsync, your monitor will display what's available in the VRAM at the moment of the refresh, so you may see up to 20% of the pixels from the last frame, leaving a mismatch in time that looks like tearing, hence the name. For gamers looking for the most fluid gaming experience, turning on VSync will ensure full frames are displayed when above the refresh rate range. Depth of Field: ON. V-Sync is the function that synchronize the FPS of your pc with your monitor and cap them at 60 FPS. If you use the 60fps option then use one of the both options , personally I like the Vsync option in GFN way more ( better result and less latency ). When you hit under 60 FPS, Vsync will limit you to only exact fractions of this number, so 30, 20, 15, 10 FPS, etc. If you have a 144hz monitor it supports at least one or both of these technologies - if your video card supports the same one it is far better to use that instead of vsync. Latency is also very good, but I'm noticing that Vsync + Stream Latency + TV processing can add up to a mushy feeling in some games. GFN doesn't have screen tears on the server side. E. Here are some nice, properly sized Moonlight logos to set on the Steam Deck. It forces the graphics processor’s frames to match (or sync) with the refresh rate of the monitor. It involves limiting the GPU output software to match the monitor’s maximum refresh rate. Adaptive VSync switches off VSync when you’re playing games with a lower refresh rate. However, turning Vsync off makes the game go as far as 120-150fps even on average PC builds – with no visible tear or graphics issue in sight. Windows 10. At a casual level the latency is unnoticeable but at a pro level it would matter. *Set to ON editing cfg file w/FSB + FRR 60Hz + V-Sync ON: NVCP V-Sync doesn't work on FSB scenario. 0, Steam Link is an officially supported platform, and we will be publishing SL app bundles for each new release going forward. Hit Apply, Exit and play game hopefully with out the tearing. If you have a 60hz screen put vsync on and limit fps to 60. It is nearly flawless. In this video, you can clearly see how frame time is much higher with VSync turned ON. This makes the decoder present frames that "arrive early". Set a frame rate limit of 58 or 59. Messages. The former only switches on Vsync if a game’s frame rate is equal or higher than the refresh rate. I have not tested FAST with MSFS, so feel free to report your results. Overview. What Is Vsync? First things first, we should briefly describe vsync. NVCP VSYNC = ON. Adaptive V-SYNC isn't applicable to G-SYNC. vsync is purely to sync frames with your physical monitor, it's of no use when streaming the game to another machine, specifically it will not prevent screen tearing on your client. The steps are listed below. Short Description: VSync stands for Vertical synchronization. DeadPhoenix86. However this has nothing to do with latency. 7 mo. I have had no choppy gameplay turning off the Vsync, given it's already turned off on competitive mode, which I use. Also got moonlight vsync and frame pacing on. this is useful to prevent stuttering and screen tearing on unstable pcs with frequent framedrops, but if your pc can handle 60-80 FPS without any framedrop then its better to keep it off. Everything else in between is G-Sync when enabled in NVCP regardless of the above. Turn off VSync in AMD settings. ) Optional Step: If you want a more sharper image and want better AA, in the config file locate: "draw_resolution_scale_x" and "draw_resolution_scale_x" Change both 1's to. Follow these easy instructions steps to master your control buttons. 0, Steam Link is an officially supported platform, and we will be publishing SL app bundles for each new release going forward. One is Moonlight - it requires a Nvidia card and GeForce Experience on the server, and the Moonlight App on the client. Limiting frame rates to 30fps in the NCP is the same as setting Vsync on in game to 30fps. Nvidia Adaptive VSync. Thank you Karath and ChewToy my master guru. So in theory you could have less delay and better frame timings with V-sync off. It will help you setup the Moonlight client and Sunshine gamesteam host to stream your PC games to your other devices. GSYNC is only a tiny bit more lag than ultra-high-framerate VSYNC OFF (e. VSync comes in handy as it synchronizes the gaming monitor’s refresh rate with the frame rate of the. g. I have tried other methods, such as capping frame rate at 3-5 below max refresh using FRTC and keeping vsync on. It auto turns off VSYNC so I tweak to get 60FPS at least 90% of the time. For Gsync + Vsync settings in Nvidia Control panel:Set Maximum refreshrate -2 of your monitors max, so for 144hz you can do 141-142hz in the control panel. Even in competitive games i lock it, vsyn 144fps on csgo is miles better than vsync off 250fps+, on my monitor with vsync off games just look horrible, very choppy even with freesync enabled. 940Hz (but going back into Moonlight changes it back to 60Hz). Moonlight pretty much tricks GeForce that your steam deck is a Nvidia Shield. Enhanced Sync technology delivers. ; In the AMD Radeon Settings window, click on “Gaming” in the top menu. Never use VSYNC in any game. EDIT: Some updates ago, the game was patched to launch with vsync turned on for newer installations of the game. This is what the Nvidia Shield version of the Moonlight app does, though it forces 60 no matter what (which is why I had issues with 59. Frame drop numbers. Got v-sync off, and g-sync is still active. Vsync is a separate thing and works a little differently. So like Forza, because of Vsync I can only select half measures or quarter. #5. D3DOverrider I think involved Hilbert Hagedoorn who is also involved in MSI Afterburner. Also tried 59. Use Moonlight in your house to use your gaming PC and stream ALL your games to your Steamdeck. What is V-SYNC (Vertical synchronization)?. Fast Sync is a setting in the V-sync menu, and when enabled alongside gsync does exactly as i stated. It uses Vsync whenever your frame rate exceeds your monitor refresh rate, however, then quickly switches it off each time your fps drops below your monitor refresh rate. Gsync doesn't cause input lag if you're running at 10 or more FPS below maximum refresh rate, but Vsync always causes input lag. Click Display adapter properties for Display 1 (or whichever display you'll be gaming on) Click the Monitor tab. Now, move to the right window, and under Settings, find Vertical Sync. However this has nothing to do with latency. Depending on your computer's capability, the lag may be even worse. VSync (short for vertical synchronization) is a technology used in displays and graphics cards to synchronize the display's refresh rate with the graphics card's frame rate. #2. V-Sync ON Moonlight-1534486464(V-SyncON. 2. With that said, the game won't change the config files that were created before that patch existed. Enabling or disabling VSync is a simple process. o Then in the advance tab, select: Performance > Settings o In the Visual Effects tab, select Custom and uncheck every box except for “Smooth Edges of Screen fonts”. 2. If you lock the FPS just below that, then what is the point of using either service?V-Sync On has negative side affects (latency, frame timing issues), but so does V-Sync off (causes screen tearing). Originally posted by Codmate View Post. It forces the graphics processor’s frames to match (or sync) with the refresh rate of the monitor. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. Tearing happens when vsync is off regardless of frame rate. 5y. Tunic: Stutters are totally random and. Inside the Display settings, go ahead and disable turn the Upscaling option to Off and Vsync to On. Should you turn Vsync on or off? The very first thing that you need to know about this is whether or not your monitor’s refresh rate is high. 00 Hz vs. Patch 1. If you get tearing with vsync off then you'll want to turn it back on again. . If you turn Vsync on, no matter how good your computer or monitor are, Dead Space 2 runs on 30fps and feels very slow. Basic > Film Grain: OFF. Right now, it is important to not assume that Monitor Model #1 ELMB-SYNC is representative of Monitor Model #2 ELMB. It ultimately comes down to preference at 240Hz. This is about as much as I know about vsync+gsync. Step 4: Click on Vertical sync option and choose Force. If tearing is occurring, you will see a distinct, artificial upper and lower half, where. It introduces noticeable input lag. Image Credit: AMD. EDIT: Some updates ago, the game was patched to launch with vsync turned on for newer installations of the game. Set it to global control 142 fps limit. See if it does any good when it comes to fixing the Nvidia Shield TV GameStream / Moonlight not working or lagging issues. True V-Sync adds input lag. A PlayStation can only have 60fps, but I was dumb enough to buy a 165hz monitor so. G-Sync and V-Sync are separate processes. When Vsync is set to "on", then the fps will never exceed the monitor's refresh rate, thus. Short Description: VSync stands for Vertical synchronization. Unlike G-SYNC + V-SYNC “Off,” G-SYNC + V-SYNC “On” allows the G-SYNC module to compensate for sudden frametime variances by adhering to the scanout, which ensures the affected frame scan will complete in the current scanout before the next frame scan and scanout begin. ago. ^ Wierd because I always get stuttering when vsync is off. I do see stutter if I can’t cap the game at 60 in game though with Moonlight. Step 3: Under the Global Setting tab you should find a list of features. The results are very good. o Select “Advanced System Settings” on the left-hand side of the window. #3. With Fast Sync. exe) Scroll down to Vertical Sync and set it to. So most experienced Moonlight streamers will know to get a stable and smooth stream, the settings needed on the Host PC are; Vsync off, Gsync off, A frame cap of 60 FPS (if the client is displaying at 60Hz), ideally in NVCP or RTSS The host display at the same Hz as the client display so in my case 60Hz. Confirmed, it does override in-games v-sync. That means the GPU is taking longer to render a frame than it takes the monitor to refresh. depending on how serious a player you are you might want to turn off vsync and accept screen tears just to get your inputs as tight as possible. Vsync is a technology that removes. But for some reason if the host pc is using the 60hz 1600p it. Capping the FPS in Valrant fixed the issues for some. When VSync is enabled, the maximum possible framerate becomes capped to the same value as the refresh rate. But then enable VSync and it starts dipping all the way down to the mid 40s when turning the camera. I'll test with Vsync on and see what happens for me (I run 165hz Gsync with Vsync off) Edit/UPdate: Well something weird in this game. Select "Graphics". Enabling the "frame pacing" setting in moonlight fixed the little bit of stuttering I had. Open AMD Radeon Software. Should I have gsync on vsync off? Should I have gsync on vsync on and limit games fps to 141 fps in nvdia control settings (I. RenderDevice. G-Sync - V-sync means G-sync is active up through the monitors refresh, then syncing is disabled and as many frames that can be displayed as possible will be, this includes tearing. It should stay very close to 0% most of the time. If you have nvidia card you should enable g sync and if you have AMD card you should turn freesync. Axiom Verge has in-game Vsync, but toggling it on or off had no effect - the stutter in Moonlight was actually quite noticeable here (especially as a 2D game with horizontal movement) So my working theory here is that the way certain game engines handle Vsync and frame limiting might have something to do with how frames are sent over the network. Vsync makes the game smoother by lowering your fps if dips below a threshold. on the CLIENT, make sure to set the frames/vsync to 60 if you still get stuttering, try setting the frame pacing option on in moonlight/client. I've encountered an issue with Moonlight / Gamestream. 3. So you're saying 144fps@144Hz+Vsync has less response time (better) than 60fps@144Hz+Nosync. So if game is running at 120fps and you’re streaming at 60, the delay is much less. Solution. With Moonlight I get flawless visuals, absolutely crisp, and 1-3ms latency. Also Gsync/vsync does not feel good lower frames with SLI g-sync alone is better. Intel Xe Super Sampling: Auto (Intel Xe seems to give sharper quality than FSR, though slightly less FPS; OK if VSync ON, but if VSync OFF and you want higher FPS can use FSR) Intel XeSS Sharpness: 0. Check out blurbusters for gsync input lag tests. Assuming you have a 60hz monitor, screen tearing will not be a problem if you want to play at 60 fps or 30 fps. . I'm doing this to find out if there are options that help further reduce input latency/lag mainly in competitive video games. Things you could experience with G-sync enabled via Freesync are: -Flickering during big frame time swings or when approaching the bottom of a monitors range. log. if you are getting 60fps without vsync then you'll get 50-55 fps with vsync. Hardware solutions: gsync/freesync. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). 17 (0. Adaptive sync is actually a feature exclusive to Nvidia (it can be found in the Nvidia Settings app). So if your monitor refresh frequency is 120Hz (cycles per second) and your simulator output frequency is around 150fps (frames per second), then your output will be limited to 120fps. The latter solution is better as it enables triple buffering and provides the. Dynamic Resolution Scaling: OFF. There is a misconception on how E-sync works. 1 minute ago, Oshino Shinobu said: Depends what you want. I spawned a Beechcraft Bonanza on the runway in Honolulu and with both I got 45fps in the cockpit and 48fps outside view. com - A novel way to EASILY verify web browser VSYNC synchronization, display Hz, and input lag!: How it works・ Setting a minimum -3 FPS limit below the max refresh rate is recommended to keep the framerate within the G-SYNC range at all times, preventing double buffer V-SYNC behavior (and adjoining input lag) with G-SYNC + V-SYNC “On,” or screen-wide tearing (and complete disengagement of G-SYNC) with G-SYNC + V-SYNC “Off” whenever the. either it does that always, or it allows you to do it by toggling an in-game option. Also, low-refresh rates enforce a high scanout latency ( high speed videos of refresh cycles ). EDIT: I did some further testing. Step 4: Using the dropdown menu to the right, select Force on. Vsync client ON, Frame pacing client ON, Vsync host OFF, Host framerate limit set to 60. Limiting frame rates to 30fps in the NCP is the same as setting Vsync on in game to 30fps. GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6 CPU: Intel Core i7-8700K 4. Also - the only way for me to get DS4 functionality back is to turn off Moonlight, boot directly into the game, re-toggle the "steam controller support" and re-start the game. Unlimited FPS throws many of TW3's processes (which rely on accurate frame-timing) all out-of-whack. Nevertheless, even as it does manage to provide a more streamlined visual experience, it does so at the cost of sharp frame rate drops and input delay that can be game-breaking. No stutter with 56 and it had lower latency. If your graphics card cannot produce the frame rate that matches your monitors refresh rate then Vsync will knock your frame rate down by half to ensure your frames are synced. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. On the other hand, if you are facing input lag or a decreased frame rate, turning VSync OFF. Depends on your tolerance for tearing, and how high of an average framerate your system can sustain at your preferred settings in that game without it becoming GPU-bound. I max shit all the way out (RT and all) and I game on a 4K monitor. at best you have 60 ms imo. Vsync – OFF. 0. Select the Settings cog from the top-right. If it's not set by the game, it can be set by the driver. But a constant and consistent hitch every second, making any game unplayable (to me). The RTX 30 Series graphics card supports HDMI 2. [quotemsg=12034684,0,1474251]If you are turning on vsync then it will definately give less performence than vsync off. Vsync adds input delay, free sync and g sync do not. Scroll down to find your connected devices and authorize. Now I am currently using Gsync On and Vsync Off and the rest of my Nvidia Control Panel is set for maximum performance. I usually turn it off and have the Nvidia control panel force the AA settings to 8x. With VSync enabled, your graphics card will sync with your monitor. If screen tearing interferes with your gaming experience and causes frequent screen tears, you should enable VSync. 40. Enabling or disabling VSync is a simple process. I’ll try with it off. literally useless. VSync ON. Watch your game become silky smooth. Theoretically, this sounds like a perfect solution, but there are several issues and these are the reason why VSync is largely considered obsolete in 2023. But I guess what I learned is is if you have a 120 or 144hz monitor turning off vsync does not make things tear. Some settings worse the stutter, but none really gets rid of it. There is a constant microstutter,. Enhanced Sync only works when your FPS exceeds your monitor’s refresh rate - it reduces tearing when that happens but causes slightly higher latency than turned off (but miles better than using V-Sync to limit FPS) Basically you should only turn it on if you notice tearing when running games above your refresh rate. Secondly there is a forced vsync in gaming mode that adds about 16ms of latency that cannot be turned off without going into desktop mode. Vsync usually has no affect within Freesync range. I have a beefy rig for a single GPU setup. In other words: 'Disable NVIDIA Optimus' must be 'Off' → see screenshot. Before I had the Steam Deck, I used Moonlight and SteamPlay. This section will introduce them briefly.